Тут много
//medical
/datum/skillset/cmo
name = "Chief Medical Officer"
initial_skills = list(
/datum/skill/medical/master,
/datum/skill/surgery/master,
/datum/skill/chemistry/master,
/datum/skill/command/pro,
/datum/skill/civ_mech/master,
/datum/skill/research/trained
)
/datum/skillset/doctor
name = "Medical Doctor"
initial_skills = list(
/datum/skill/medical/expert,
/datum/skill/surgery/pro,
/datum/skill/civ_mech/trained,
/datum/skill/chemistry/trained
)
/datum/skillset/doctor/surgeon
name = "Surgeon"
initial_skills = list(
/datum/skill/surgery/master,
/datum/skill/medical/pro,
/datum/skill/chemistry/novice
)
/datum/skillset/doctor/nurse
name = "Nurse"
initial_skills = list(
/datum/skill/surgery/trained,
/datum/skill/medical/master,
/datum/skill/chemistry/novice
)
/datum/skillset/virologist
name = "Virologist"
initial_skills = list(
/datum/skill/chemistry/trained,
/datum/skill/research/trained,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/chemist
name = "Chemist"
initial_skills = list(
/datum/skill/chemistry/master,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/paramedic
name = "Paramedic"
initial_skills = list(
/datum/skill/medical/expert,
/datum/skill/surgery/trained,
/datum/skill/civ_mech/master,
/datum/skill/chemistry/novice
)
/datum/skillset/psychiatrist
name = "Psychiatrist"
initial_skills = list(
/datum/skill/medical/pro,
/datum/skill/command/novice,
/datum/skill/chemistry/trained,
/datum/skill/surgery/novice
)
/datum/skillset/geneticist
name = "Geneticist"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/chemistry/novice,
/datum/skill/civ_mech/novice,
)
/datum/skillset/intern
name = "Medical intern"
initial_skills = list(
/datum/skill/medical/pro,
/datum/skill/surgery/trained,
/datum/skill/chemistry/trained,
/datum/skill/civ_mech/trained
)
//engineering
/datum/skillset/ce
name = "Chief Engineer"
initial_skills = list(
/datum/skill/construction/master,
/datum/skill/command/pro,
/datum/skill/engineering/master,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
)
/datum/skillset/engineer
name = "Station Engineer"
initial_skills = list(
/datum/skill/construction/pro,
/datum/skill/engineering/pro,
/datum/skill/atmospherics/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/atmostech
name = "Atmospheric Technician"
initial_skills = list(
/datum/skill/atmospherics/master,
/datum/skill/construction/pro,
/datum/skill/engineering/trained,
/datum/skill/melee/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/technicassistant
name = "Technical Assistant"
initial_skills = list(
/datum/skill/construction/trained,
/datum/skill/engineering/trained,
/datum/skill/atmospherics/novice,
/datum/skill/civ_mech/novice
)
//security
/datum/skillset/hos
name = "Head of Security"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/command/pro,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/medical/trained,
/datum/skill/combat_mech/master
)
/datum/skillset/warden
name = "Warden"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/command/trained,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/medical/novice,
/datum/skill/combat_mech/trained
)
/datum/skillset/officer
name = "Security Officer"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/combat_mech/trained,
/datum/skill/command/novice
)
/datum/skillset/cadet
name = "Security Cadet"
initial_skills = list(
/datum/skill/firearms/trained,
/datum/skill/police/trained,
/datum/skill/melee/trained
)
/datum/skillset/forensic
name = "Forensic Technician"
initial_skills = list(
/datum/skill/surgery/pro,
/datum/skill/medical/trained,
/datum/skill/research/novice,
/datum/skill/chemistry/novice
)
/datum/skillset/detective
name = "Detective"
initial_skills = list(
/datum/skill/police/trained,
/datum/skill/firearms/master,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/melee/trained,
)
//science
/datum/skillset/rd
name = "Research Director"
initial_skills = list(
/datum/skill/research/master,
/datum/skill/command/pro,
/datum/skill/atmospherics/trained,
/datum/skill/construction/pro,
/datum/skill/chemistry/trained,
/datum/skill/medical/pro,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/pro,
/datum/skill/engineering/master
)
/datum/skillset/scientist
name = "Scientist"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/atmospherics/novice,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/chemistry/novice,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/scientist/phoron
name = "Phoron Researcher"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/atmospherics/trained,
/datum/skill/construction/novice,
/datum/skill/engineering/novice,
/datum/skill/chemistry/trained,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/roboticist
name = "Roboticist"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/trained,
/datum/skill/medical/trained,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/pro,
/datum/skill/combat_mech/master
)
/datum/skillset/roboticist/bio
name = "Biomechanical Engineer"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/pro,
/datum/skill/medical/pro,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/trained,
/datum/skill/combat_mech/trained
)
/datum/skillset/roboticist/mecha
name = "Mechatronic Engineer"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/novice,
/datum/skill/medical/novice,
/datum/skill/construction/pro,
/datum/skill/engineering/trained,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master
)
/datum/skillset/xenoarchaeologist
name = "Xenoarchaeologist"
initial_skills = list(
/datum/skill/chemistry/trained,
/datum/skill/research/trained,
/datum/skill/civ_mech/trained,
/datum/skill/medical/trained
)
/datum/skillset/xenobiologist
name = "Xenobiologist"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/surgery/novice,
/datum/skill/medical/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/research_assistant
name = "Research Assistant"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/construction/novice,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/novice
)
//cargo
/datum/skillset/quartermaster
name = "Quartermaster"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/construction/novice,
/datum/skill/command/trained
)
/datum/skillset/miner
name = "Shaft Miner"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/firearms/trained,
/datum/skill/research/novice
)
/datum/skillset/cargotech
name = "Cargo Technician"
initial_skills = list(
/datum/skill/civ_mech/pro,
/datum/skill/construction/novice
)
/datum/skillset/recycler
name = "Recycler"
initial_skills = list(
/datum/skill/civ_mech/pro,
/datum/skill/construction/novice
)
//civilians
/datum/skillset/captain
name = "Captain"
initial_skills = list(
/datum/skill/command/master,
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/melee/trained,
/datum/skill/engineering/novice,
/datum/skill/construction/novice,
/datum/skill/research/novice,
/datum/skill/medical/novice,
/datum/skill/civ_mech/trained,
/datum/skill/combat_mech/trained
)
/datum/skillset/hop
name = "Head of Personnel"
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/firearms/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/internal_affairs
name = "Internal Affairs Agent"
initial_skills = list(
/datum/skill/command/trained
)
/datum/skillset/bartender
name = "Bartender"
initial_skills = list(
/datum/skill/firearms/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/botanist
name = "Botanist"
initial_skills = list(
/datum/skill/melee/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/chef
name = "Chef"
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/surgery/novice,
/datum/skill/medical/novice,
/datum/skill/chemistry/novice
)
/datum/skillset/librarian
name = "Librarian"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/chemistry/novice,
/datum/skill/command/novice
)
/datum/skillset/barber
name = "Barber"
initial_skills = list(
/datum/skill/medical/novice
)
/datum/skillset/chaplain
name = "Chaplain"
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/melee/master
)
/datum/skillset/mime
name = "Mime"
initial_skills = list(
/datum/skill/melee/weak
)
/datum/skillset/clown
name = "Clown"
initial_skills = list(
/datum/skill/melee/weak
)
/datum/skillset/janitor
name = "Janitor"
/datum/skillset/test_subject
name = "Test Subject"
/datum/skillset/test_subject/lawyer
name = "Lawyer"
initial_skills = list(
/datum/skill/command/novice
)
/datum/skillset/test_subject/mecha
name = "Mecha Operator"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/trained
)
/datum/skillset/test_subject/detective
name = "Private Eye"
initial_skills = list(
/datum/skill/firearms/trained
)
/datum/skillset/test_subject/reporter
name = "Reporter"
initial_skills = list(
/datum/skill/command/novice
)
/datum/skillset/test_subject/waiter
name = "Waiter"
initial_skills = list(
/datum/skill/chemistry/novice,
/datum/skill/police/trained
)
/datum/skillset/test_subject/vice_officer
name = "Vice Officer"
initial_skills = list(
/datum/skill/command/trained,
/datum/skill/police/trained
)
/datum/skillset/test_subject/paranormal
name = "Paranormal Investigator"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/medical/novice
)
//antagonists
/datum/skillset/max
name = "Maximum skillset"
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/melee/master,
/datum/skill/engineering/master,
/datum/skill/construction/master,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/chemistry/master,
/datum/skill/research/master,
/datum/skill/command/master
)
/datum/skillset/revolutionary
name = REV
initial_skills = list(
/datum/skill/police/trained,
/datum/skill/firearms/trained,
/datum/skill/command/novice,
/datum/skill/melee/trained
)
/datum/skillset/gangster
name = GANGSTER
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/melee/master
)
/datum/skillset/cultist
name = CULTIST
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/chemistry/novice,
/datum/skill/research/novice
)
/datum/skillset/cultist/leader
name = CULT_LEADER
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/police/trained,
/datum/skill/firearms/trained,
/datum/skill/chemistry/trained,
/datum/skill/combat_mech/trained,
/datum/skill/civ_mech/trained,
/datum/skill/research/trained
)
/datum/skillset/abductor/agent
name = ABDUCTOR_AGENT
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/firearms/master,
/datum/skill/police/master,
/datum/skill/medical/trained,
/datum/skill/surgery/novice,
/datum/skill/research/novice
)
/datum/skillset/abductor/scientist
name = ABDUCTOR_SCI
initial_skills = list(
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/research/pro,
/datum/skill/police/trained,
/datum/skill/firearms/trained
)
/datum/skillset/wizard
name = WIZARD
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/medical/master,
/datum/skill/surgery/master,
/datum/skill/chemistry/master,
/datum/skill/command/trained
)
/datum/skillset/undercover
name = UNDERCOVER_COP
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/command/trained,
/datum/skill/combat_mech/trained,
/datum/skill/melee/trained
)
/datum/skillset/cop
name = SPACE_COP
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/combat_mech/master,
/datum/skill/command/pro,
/datum/skill/melee/master
)
/datum/skillset/cyborg
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/engineering/master,
/datum/skill/construction/pro,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/pro,
/datum/skill/medical/expert,
/datum/skill/chemistry/master,
/datum/skill/research/pro,
/datum/skill/command/novice
)
/datum/skillset/golem
initial_skills = list(
/datum/skill/engineering/pro,
/datum/skill/construction/trained,
/datum/skill/atmospherics/master,
/datum/skill/surgery/pro,
/datum/skill/medical/pro,
/datum/skill/chemistry/master,
/datum/skill/research/trained,
/datum/skill/melee/weak // beacause fuck golems
) //medical
/datum/skillset/cmo
name = "Chief Medical Officer"
initial_skills = list(
/datum/skill/medical/master,
/datum/skill/surgery/master,
/datum/skill/chemistry/master,
/datum/skill/command/pro,
/datum/skill/civ_mech/master,
/datum/skill/research/trained
)
/datum/skillset/doctor
name = "Medical Doctor"
initial_skills = list(
/datum/skill/medical/expert,
/datum/skill/surgery/pro,
/datum/skill/civ_mech/trained,
/datum/skill/chemistry/trained
)
/datum/skillset/doctor/surgeon
name = "Surgeon"
initial_skills = list(
/datum/skill/surgery/master,
/datum/skill/medical/pro,
/datum/skill/chemistry/novice
)
/datum/skillset/doctor/nurse
name = "Nurse"
initial_skills = list(
/datum/skill/surgery/trained,
/datum/skill/medical/master,
/datum/skill/chemistry/novice
)
/datum/skillset/virologist
name = "Virologist"
initial_skills = list(
/datum/skill/chemistry/trained,
/datum/skill/research/trained,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/chemist
name = "Chemist"
initial_skills = list(
/datum/skill/chemistry/master,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/paramedic
name = "Paramedic"
initial_skills = list(
/datum/skill/medical/expert,
/datum/skill/surgery/trained,
/datum/skill/civ_mech/master,
/datum/skill/chemistry/novice
)
/datum/skillset/psychiatrist
name = "Psychiatrist"
initial_skills = list(
/datum/skill/medical/pro,
/datum/skill/command/novice,
/datum/skill/chemistry/trained,
/datum/skill/surgery/novice
)
/datum/skillset/geneticist
name = "Geneticist"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/medical/pro,
/datum/skill/surgery/novice,
/datum/skill/chemistry/novice,
/datum/skill/civ_mech/novice,
)
/datum/skillset/intern
name = "Medical intern"
initial_skills = list(
/datum/skill/medical/pro,
/datum/skill/surgery/trained,
/datum/skill/chemistry/trained,
/datum/skill/civ_mech/trained
)
//engineering
/datum/skillset/ce
name = "Chief Engineer"
initial_skills = list(
/datum/skill/construction/master,
/datum/skill/command/pro,
/datum/skill/engineering/master,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
)
/datum/skillset/engineer
name = "Station Engineer"
initial_skills = list(
/datum/skill/construction/pro,
/datum/skill/engineering/pro,
/datum/skill/atmospherics/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/atmostech
name = "Atmospheric Technician"
initial_skills = list(
/datum/skill/atmospherics/master,
/datum/skill/construction/pro,
/datum/skill/engineering/trained,
/datum/skill/melee/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/technicassistant
name = "Technical Assistant"
initial_skills = list(
/datum/skill/construction/trained,
/datum/skill/engineering/trained,
/datum/skill/atmospherics/novice,
/datum/skill/civ_mech/novice
)
//security
/datum/skillset/hos
name = "Head of Security"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/command/pro,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/medical/trained,
/datum/skill/combat_mech/master
)
/datum/skillset/warden
name = "Warden"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/command/trained,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/medical/novice,
/datum/skill/combat_mech/trained
)
/datum/skillset/officer
name = "Security Officer"
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/police/master,
/datum/skill/melee/master,
/datum/skill/combat_mech/trained,
/datum/skill/command/novice
)
/datum/skillset/cadet
name = "Security Cadet"
initial_skills = list(
/datum/skill/firearms/trained,
/datum/skill/police/trained,
/datum/skill/melee/trained
)
/datum/skillset/forensic
name = "Forensic Technician"
initial_skills = list(
/datum/skill/surgery/pro,
/datum/skill/medical/trained,
/datum/skill/research/novice,
/datum/skill/chemistry/novice
)
/datum/skillset/detective
name = "Detective"
initial_skills = list(
/datum/skill/police/trained,
/datum/skill/firearms/master,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/melee/trained,
)
//science
/datum/skillset/rd
name = "Research Director"
initial_skills = list(
/datum/skill/research/master,
/datum/skill/command/pro,
/datum/skill/atmospherics/trained,
/datum/skill/construction/pro,
/datum/skill/chemistry/trained,
/datum/skill/medical/pro,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/pro,
/datum/skill/engineering/master
)
/datum/skillset/scientist
name = "Scientist"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/atmospherics/novice,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/chemistry/novice,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/scientist/phoron
name = "Phoron Researcher"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/atmospherics/trained,
/datum/skill/construction/novice,
/datum/skill/engineering/novice,
/datum/skill/chemistry/trained,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/civ_mech/novice
)
/datum/skillset/roboticist
name = "Roboticist"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/trained,
/datum/skill/medical/trained,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/pro,
/datum/skill/combat_mech/master
)
/datum/skillset/roboticist/bio
name = "Biomechanical Engineer"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/pro,
/datum/skill/medical/pro,
/datum/skill/construction/trained,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/trained,
/datum/skill/combat_mech/trained
)
/datum/skillset/roboticist/mecha
name = "Mechatronic Engineer"
initial_skills = list(
/datum/skill/research/pro,
/datum/skill/surgery/novice,
/datum/skill/medical/novice,
/datum/skill/construction/pro,
/datum/skill/engineering/trained,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master
)
/datum/skillset/xenoarchaeologist
name = "Xenoarchaeologist"
initial_skills = list(
/datum/skill/chemistry/trained,
/datum/skill/research/trained,
/datum/skill/civ_mech/trained,
/datum/skill/medical/trained
)
/datum/skillset/xenobiologist
name = "Xenobiologist"
initial_skills = list(
/datum/skill/research/trained,
/datum/skill/surgery/novice,
/datum/skill/medical/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/research_assistant
name = "Research Assistant"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/medical/novice,
/datum/skill/surgery/novice,
/datum/skill/construction/novice,
/datum/skill/engineering/novice,
/datum/skill/civ_mech/novice
)
//cargo
/datum/skillset/quartermaster
name = "Quartermaster"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/construction/novice,
/datum/skill/command/trained
)
/datum/skillset/miner
name = "Shaft Miner"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/firearms/trained,
/datum/skill/research/novice
)
/datum/skillset/cargotech
name = "Cargo Technician"
initial_skills = list(
/datum/skill/civ_mech/pro,
/datum/skill/construction/novice
)
/datum/skillset/recycler
name = "Recycler"
initial_skills = list(
/datum/skill/civ_mech/pro,
/datum/skill/construction/novice
)
//civilians
/datum/skillset/captain
name = "Captain"
initial_skills = list(
/datum/skill/command/master,
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/melee/trained,
/datum/skill/engineering/novice,
/datum/skill/construction/novice,
/datum/skill/research/novice,
/datum/skill/medical/novice,
/datum/skill/civ_mech/trained,
/datum/skill/combat_mech/trained
)
/datum/skillset/hop
name = "Head of Personnel"
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/firearms/trained,
/datum/skill/civ_mech/trained
)
/datum/skillset/internal_affairs
name = "Internal Affairs Agent"
initial_skills = list(
/datum/skill/command/trained
)
/datum/skillset/bartender
name = "Bartender"
initial_skills = list(
/datum/skill/firearms/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/botanist
name = "Botanist"
initial_skills = list(
/datum/skill/melee/trained,
/datum/skill/chemistry/novice
)
/datum/skillset/chef
name = "Chef"
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/surgery/novice,
/datum/skill/medical/novice,
/datum/skill/chemistry/novice
)
/datum/skillset/librarian
name = "Librarian"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/chemistry/novice,
/datum/skill/command/novice
)
/datum/skillset/barber
name = "Barber"
initial_skills = list(
/datum/skill/medical/novice
)
/datum/skillset/chaplain
name = "Chaplain"
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/melee/master
)
/datum/skillset/mime
name = "Mime"
initial_skills = list(
/datum/skill/melee/weak
)
/datum/skillset/clown
name = "Clown"
initial_skills = list(
/datum/skill/melee/weak
)
/datum/skillset/janitor
name = "Janitor"
/datum/skillset/test_subject
name = "Test Subject"
/datum/skillset/test_subject/lawyer
name = "Lawyer"
initial_skills = list(
/datum/skill/command/novice
)
/datum/skillset/test_subject/mecha
name = "Mecha Operator"
initial_skills = list(
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/trained
)
/datum/skillset/test_subject/detective
name = "Private Eye"
initial_skills = list(
/datum/skill/firearms/trained
)
/datum/skillset/test_subject/reporter
name = "Reporter"
initial_skills = list(
/datum/skill/command/novice
)
/datum/skillset/test_subject/waiter
name = "Waiter"
initial_skills = list(
/datum/skill/chemistry/novice,
/datum/skill/police/trained
)
/datum/skillset/test_subject/vice_officer
name = "Vice Officer"
initial_skills = list(
/datum/skill/command/trained,
/datum/skill/police/trained
)
/datum/skillset/test_subject/paranormal
name = "Paranormal Investigator"
initial_skills = list(
/datum/skill/research/novice,
/datum/skill/medical/novice
)
//antagonists
/datum/skillset/max
name = "Maximum skillset"
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/melee/master,
/datum/skill/engineering/master,
/datum/skill/construction/master,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/chemistry/master,
/datum/skill/research/master,
/datum/skill/command/master
)
/datum/skillset/revolutionary
name = REV
initial_skills = list(
/datum/skill/police/trained,
/datum/skill/firearms/trained,
/datum/skill/command/novice,
/datum/skill/melee/trained
)
/datum/skillset/gangster
name = GANGSTER
initial_skills = list(
/datum/skill/firearms/master,
/datum/skill/melee/master
)
/datum/skillset/cultist
name = CULTIST
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/chemistry/novice,
/datum/skill/research/novice
)
/datum/skillset/cultist/leader
name = CULT_LEADER
initial_skills = list(
/datum/skill/command/pro,
/datum/skill/police/trained,
/datum/skill/firearms/trained,
/datum/skill/chemistry/trained,
/datum/skill/combat_mech/trained,
/datum/skill/civ_mech/trained,
/datum/skill/research/trained
)
/datum/skillset/abductor/agent
name = ABDUCTOR_AGENT
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/firearms/master,
/datum/skill/police/master,
/datum/skill/medical/trained,
/datum/skill/surgery/novice,
/datum/skill/research/novice
)
/datum/skillset/abductor/scientist
name = ABDUCTOR_SCI
initial_skills = list(
/datum/skill/surgery/master,
/datum/skill/medical/master,
/datum/skill/research/pro,
/datum/skill/police/trained,
/datum/skill/firearms/trained
)
/datum/skillset/wizard
name = WIZARD
initial_skills = list(
/datum/skill/melee/master,
/datum/skill/medical/master,
/datum/skill/surgery/master,
/datum/skill/chemistry/master,
/datum/skill/command/trained
)
/datum/skillset/undercover
name = UNDERCOVER_COP
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/command/trained,
/datum/skill/combat_mech/trained,
/datum/skill/melee/trained
)
/datum/skillset/cop
name = SPACE_COP
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/combat_mech/master,
/datum/skill/command/pro,
/datum/skill/melee/master
)
/datum/skillset/cyborg
initial_skills = list(
/datum/skill/police/master,
/datum/skill/firearms/master,
/datum/skill/engineering/master,
/datum/skill/construction/pro,
/datum/skill/atmospherics/master,
/datum/skill/civ_mech/master,
/datum/skill/combat_mech/master,
/datum/skill/surgery/pro,
/datum/skill/medical/expert,
/datum/skill/chemistry/master,
/datum/skill/research/pro,
/datum/skill/command/novice
)
/datum/skillset/golem
initial_skills = list(
/datum/skill/engineering/pro,
/datum/skill/construction/trained,
/datum/skill/atmospherics/master,
/datum/skill/surgery/pro,
/datum/skill/medical/pro,
/datum/skill/chemistry/master,
/datum/skill/research/trained,
/datum/skill/melee/weak // beacause fuck golems
)